@using Microsoft.JSInterop
@inject IAudioPlayerService AudioPlayerService
@inject IJSRuntime JS
@inject TokenStorage TokenStorage
@inject PlayerStorage PlayerStorage
@inject AuthenticationStateProvider AuthProvider
@inject ISnackbar Snackbar
@inject HttpClient Http
@implements IDisposable
@implements IAsyncDisposable
@if (!string.IsNullOrEmpty(AudioPlayerService.CurrentTrack?.CoverUri))
{
}
@if (AudioPlayerService.CurrentTrack != null)
{
@AudioPlayerService.CurrentTrack.Title
@string.Join(", ", AudioPlayerService.CurrentTrack.Artists.Select(a => a.Name))
@AudioPlayerService.CurrentTimeString
}
else
{
}
_volumeIsOpen = true"
@onmouseleave="() => _volumeIsOpen = false"
@onwheel="OnVolumeHandleWheel"
Style="position: relative; display: flex; align-items: center;">
@code {
private const double _volumeDefault = 50;
// Генерируем уникальный ID для аудиоэлемента, чтобы избежать конфликтов при множественных экземплярах
private string _audioId = $"audio_{Guid.NewGuid():N}";
private IJSObjectReference? _audioModule;
private IJSObjectReference? _audioElement;
// Громкость
private bool _volumeIsOpen;
private double _volumeBeforeMute;
private double _bufferSecond;
protected override async Task OnInitializedAsync()
{
AudioPlayerService.OnLoadAndPlayRequested += OnServiceLoadAndPlay;
AudioPlayerService.OnPlayRequested += OnServicePlay;
AudioPlayerService.OnPauseRequested += OnServicePause;
AudioPlayerService.OnSeekRequested += OnServiceSeek;
AudioPlayerService.OnVolumeChangeRequested += OnServiceVolumeChange;
AudioPlayerService.OnStateChanged += OnServiceStateChanged;
}
protected override void OnParametersSet()
{
StateHasChanged();
}
protected override async Task OnAfterRenderAsync(bool firstRender)
{
if (firstRender)
{
await EnsureAudioModuleAsync();
}
}
private async Task EnsureAudioModuleAsync()
{
if (_audioModule == null)
_audioModule = await JS.InvokeAsync("import", "/js/AudioPlayer.js");
if (_audioElement == null)
_audioElement = await _audioModule.InvokeAsync("init", _audioId, DotNetObjectReference.Create(this));
}
#region Обработка JS
[JSInvokable]
public async Task OnAudioEnded()
{
AudioPlayerService.NotifyTrackEnded();
}
[JSInvokable]
public async Task OnTimeUpdate(double currentTime, double duration)
{
if (!double.IsNaN(duration) && !double.IsNaN(currentTime) && duration > 0)
{
AudioPlayerService.UpdateProgress(currentTime, duration);
}
}
[JSInvokable]
public async Task OnDownloadProgress(double second)
{
_bufferSecond = second;
}
[JSInvokable]
public async Task OnKeyboardTogglePlay()
{
if (AudioPlayerService.IsPlaying)
await AudioPlayerService.PauseAsync();
else
await AudioPlayerService.PlayAsync();
}
[JSInvokable]
public async Task OnKeyboardSeek(double delta)
{
var newTime = Math.Max(0, AudioPlayerService.CurrentTime + delta);
await AudioPlayerService.SeekToAsync(newTime);
}
[JSInvokable]
public async Task OnKeyboardVolumeChange(double delta)
{
var newVol = Math.Clamp(AudioPlayerService.CurrentVolume + delta, 0, 100);
await AudioPlayerService.SetVolumeAsync(newVol);
}
#endregion
#region Обработка сервиса
private async Task OnServiceLoadAndPlay(string trackId, string? playToken, string? sharedPlaylistId)
{
if (string.IsNullOrWhiteSpace(playToken) && string.IsNullOrWhiteSpace(sharedPlaylistId))
{
Snackbar.Add("Токен авторизации не найден. Пожалуйста, войдите заново.", Severity.Error);
return;
}
var streamUrl = new Uri(Http.BaseAddress!, $"/api/audio/track/{trackId}").ToString();
await EnsureAudioModuleAsync();
await _audioElement!.InvokeVoidAsync("loadAndPlay", streamUrl, playToken, sharedPlaylistId);
}
private async Task OnServicePlay()
{
if (_audioElement == null) return;
await _audioElement.InvokeVoidAsync("play");
}
private async Task OnServicePause()
{
if (_audioElement == null) return;
await _audioElement.InvokeVoidAsync("pause");
}
private async Task OnServiceSeek(double time)
{
if (_audioElement == null) return;
try
{
await _audioElement.InvokeVoidAsync("setCurrentTime", time);
}
catch (Exception ex)
{
Console.WriteLine($"Seek error: {ex.Message}");
}
}
private async Task OnServiceVolumeChange(double volume)
{
if (_audioElement == null) return;
try
{
await _audioElement.InvokeVoidAsync("setVolume", volume / 100);
StateHasChanged();
}
catch (Exception ex)
{
Console.WriteLine($"Volume change error: {ex.Message}");
}
}
private void OnServiceStateChanged()
{
InvokeAsync(StateHasChanged);
}
#endregion
private async Task CheckAuthAsync()
{
var authState = await AuthProvider.GetAuthenticationStateAsync();
if (!authState.User.Identity?.IsAuthenticated == true)
{
Snackbar.Add("Воспроизведение доступно только авторизованным пользователям", Severity.Warning);
return false;
}
return true;
}
private async Task OnVolumeHandleWheel(WheelEventArgs e)
{
// Изменяем громкость на 5 единиц за один тик колесика
double step = 5;
double newVolume = e.DeltaY < 0
? Math.Min(AudioPlayerService.CurrentVolume + step, 100)
: Math.Max(AudioPlayerService.CurrentVolume - step, 0);
await ChangeVolume(newVolume);
}
private async Task SeekTo(double value)
{
await AudioPlayerService.SeekToAsync(value);
}
private async Task ChangeVolume(double value)
{
await AudioPlayerService.SetVolumeAsync(value);
}
private async Task ToggleMute()
{
if (AudioPlayerService.CurrentVolume > 0)
{
_volumeBeforeMute = AudioPlayerService.CurrentVolume;
await AudioPlayerService.SetVolumeAsync(0);
}
else
{
await AudioPlayerService.SetVolumeAsync(_volumeBeforeMute);
_volumeBeforeMute = 0;
}
}
private async Task OnPlayClick()
{
if (AudioPlayerService.IsPlaying)
await AudioPlayerService.PauseAsync();
else
await AudioPlayerService.PlayAsync();
}
public async ValueTask DisposeAsync()
{
try
{
AudioPlayerService.OnLoadAndPlayRequested -= OnServiceLoadAndPlay;
AudioPlayerService.OnPlayRequested -= OnServicePlay;
AudioPlayerService.OnPauseRequested -= OnServicePause;
AudioPlayerService.OnSeekRequested -= OnServiceSeek;
AudioPlayerService.OnVolumeChangeRequested -= OnServiceVolumeChange;
AudioPlayerService.OnStateChanged -= OnServiceStateChanged;
if (_audioElement != null)
{
try { await _audioElement.InvokeVoidAsync("destroy"); } catch { }
await _audioElement.DisposeAsync();
}
if (_audioModule != null)
await _audioModule.DisposeAsync();
}
catch { }
}
public void Dispose()
{
DisposeAsync().AsTask().Wait();
}
}